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New super mario bros u cemu 1.7.5 se traba
New super mario bros u cemu 1.7.5 se traba













  1. NEW SUPER MARIO BROS U CEMU 1.7.5 SE TRABA FULL
  2. NEW SUPER MARIO BROS U CEMU 1.7.5 SE TRABA PRO

Huge improvement but frames still dip to 15 or less in certain areas of certain levels. Backgrounds still black/can't be drawn correctly From 1.4.2b multiplayer is supported and FPS doesn't really change from singleplayer.Ī significant performance boost over the previous version. Lack of shadows in 2-3 in the section after checkpoint, lack of mic emulation for 2-2 and 1-Captain Toad (2-2 and 2-3 are difficult to complete 1-Captain Toad is impossible), minor audio issues, significant FPS drops in most of world 1-5. Cannot go past 3-7 due to platforms bugging out and falling through the world where they'd normally stand still.ġ0-20 in World 1-5, 50-60 in everywhere else Some levels impossible to complete due to lacking features (Breathing) / Physics glitches. Experienced it before in 1.4.2b but it was rare there. There are still some audio (sounds played incorrectly) and graphical glitches (bright worlds/levels & shadow problems being most noticeable).

NEW SUPER MARIO BROS U CEMU 1.7.5 SE TRABA PRO

Can now select/use Wii U Pro controllers properly/natively instead of gamepad via in-game options and all buttons seem to work without any issues. No support for microphone blowing but 2-2 can be beaten."Ĭloud shadows are improved and not an issue at all/broken on some levels tested and better lighting in general. Weird slow-mo that sometimes fixes itself after few minutes/hours of playing. Graphical glitches (few levels are too bright, problems with shadows & textures, some make drop the FPS) "Sound glitches (some sounds played incorrectly, most of the times are loud or laggy) Nvidia Geforce 920M (Intel IGPU doesn't work)

new super mario bros u cemu 1.7.5 se traba

Playable, but it feels like it's on permanent slow motion. Seems to run at about 50% the normal speed of the game. Some levels have noticably lower/more fluctuating FPS (1-5 in particular), lack of microphone blow prevents completion of 2-2. Very minor stutter, broken cloud shadows and minor lighting issues. The first level has some shadow glitches, but the second one is pretty much perfect. Greatly improved stability from 1.4.0c.ĬEMU crashes after some seconds while loadingīug with recompiler on two spots in game ( falling platforms ), bugs with shadows, at the end of game lower fps in overworld. Some stutter, broken cloud shadows and minor lighting issues. Graphical and sound glitches still occur as bad as previous version, but lag spikes are less frequent and less severe. Random sound issues and freezes, especially when a new entity is created on screen.įrequent stuttering, sky is missing, texture glitches, shadow glitches, laggy during any change in screen like shell bounce, block break, etc.īetter FPS  Still gliches on levels  Some lightning problems and bugs One level with a dinosaur where you swim with it drops high framerates. Stutters and sluggish shadows, lighting and rendering. Has better performance and less slowdown on levels than 1.4.0c, graphical hitches remain, and stuttering on loads/powerups. Some stutter, broken shadows and poor lighting Lighting errors, sound glitches, minor slowdown, broken shadows, but overall VERY playableīroken lightning brocken cloud shadows some sound effects are broken Stuttering and also broken shadows from clouds. There are also graphic packs available.Įxperimental: BotW crash workaround disabled, GX2DrawDone() can be enabled or disabledĬEMU 1.12.0d Super Mario 3D World 1440p Testing Testing

NEW SUPER MARIO BROS U CEMU 1.7.5 SE TRABA FULL

A full list of config options is available in the Config template's documentation. This game does not require non-default settings to run properly.Page-file commit increases anywhere from 2 GB to 5 GB.This GPU instability may be unnoticed due to stability in GPU stress tests.Lower GPU Core Clock and/or increase voltage and/or power. (Faster) Fort Fire Bros./Bowser Express/Switch Shock Circus/Other Level crashes When you try to play the Luigi version of the classic Mario Bros.

new super mario bros u cemu 1.7.5 se traba

  • Happens on all the levels where you swing down to the platform in a large dish.
  • Larger GPU Memory and/or Bandwidth is required to reduce/eliminate its impact.
  • This is because Super Mario 3D World creates many dynamic textures in this level.
  • Previously known issues for older cemu builds















    New super mario bros u cemu 1.7.5 se traba